Two worlds, one nightmare...
Fifteen year-old Cait Weerd has no idea the undain are hunting her. She doesn’t know the vile creatures need her blood to survive.
Cait Weerd doesn't know a lot, but all that's about to change.
"I loved it. Pulled me in and wouldn't let go. A wonderful read."
Lost in the land of nightmares…
Cait Weerd faces a series of impossible tasks: cross the land of the undain without being captured; steal the Grimoire from the Witch King himself; and then, somehow, make it across the famously uncrossable river An.
Oh, and it would be quite nice if she could rescue Danny, too.
The war for Andar is coming...
The mighty river An freezes from shore to shore, and the army of horrors from Angere marches across to devour Andar. In our world, Fer undertakes a desperate mission to sever the supply of Spirit being piped into Angere.
But time is running out. Defeat by defeat, Andar is fading. At Islagray, the heart of the land, the Song is sputtering out.
Lost in the great machine...
When Finn is hauled off to the steam-powered machine/city of Engn by the Ironclads, all seems lost. But Finn has a plan: to join with the mythical Wreckers and destroy the great machine once and for all.
"I was totally hooked - was responsible for 2 nights lost sleep"
"A steampunk Gormenghast"
Some secrets are best left buried...
A future noir novel set on an Earth slowly going to hell. The Genehunter follows the adventures of Simms, genetic detective and all-round nice guy.
"Reminded me of some of the best William Gibson books"
"Cracking good read"
The Cloven Land Trilogy
A land of necromancers. A brutal multinational corporation. One girl in their way...
Contains Hyrn, Hedge Witch, Wyrm Lord and Witch King as a complete box set.
Some wounds are too wide to heal...
The world changes one bright morning. The ageing king of Angere turns to necromancy to prolong his existence, and the price of dark magic is paid in innocent lives. The land descends into chaos as loyalties are tested and friends become bitter foes.
We, The People Of The Clouds
Reality is broken...
For Marlon Smith the afterlife is a beach. The computer-generated world his consciousness inhabits provides for his every need. But then flaws begin to appear in the fabric of reality around him. Flaws that shouldn't be possible. Flaws only he can see...
"a cracking read full of intriguing science fiction concepts"
The Wrong Tom Jacks
The Genehunter Case 1
Simms is a genehunter, paid by megarich collectors to track down the DNA of the famous for their private zoos. He's employed to locate the genetic code of Tom Jacks. The job bugs Simms. Something about it is wrong. Someone is playing him. Problem is he doesn't know who or why...
"I LOVED this book from the very start"
The Zombies Of Death
The Genehunter Case 2
Simms begins to uncover the truth about Boneyard. Problem is that nearly gets him badly killed and now he has to walk a line between a bunch of religious fanatics and the GMA who want him to spy on them....
"could be the next SF indie hit"
The Clone Who Didn't Know
The Genehunter Case 3
A clONE death-squad catches up with Simms. But instead of killing him they give him a damn job. Which makes no sense at all. Meanwhile, Simms starts to work the Boneyard case, without knowing what the hell Forty Days expect from him. He just needs to make sure neither Ballard nor clONE find out what he's up to...
"a sci-fi thriller of a page-turner"
A Soldier Of Megiddo
The Genehunter Case 4
Simms is caught between clONE, Forty Days and the GMA, all of them wanting a piece of him. All he wants to do is uncover the truth of his own genetic origins. The answer to that puzzle brings him back in touch with some very familiar faces...
"Another fine and thrilling addition to The Genehunter saga"
The Genehunter Case 5
Simms finally uncovers the truth about Boneyard. With Ballard's help, he hatches a dangerous plan to deal with Forty Days. Problem is, Simms isn't sure whose side he's even on. Meanwhile, he meets up again with both Devi and Kelly. One meeting goes well and one goes very badly indeed...
"A fantastic fight to the finish"
The Armageddon Machine
An SF novella in the golden age tradition
The last, battered remnant of the feared Draconian starfleet limps through space, shadowed by ships of the victorious Million Star worlds. But the Draconian ship is still a terrible threat: it is the Draconian's final weapon, a device that can trigger the cascading collapse of space/time itself.
"A beautiful story of trust and hope in dark times"
The Clockwork King
When Siggurd is given a task to perform by the Wirfather, he knows he is being sent to his death in punishment for his sins. For the Wirfather instructs him to track down and capture the Clockwork King of Pirathia, the fabled silver and brass homunculus Borealis Banderwar.
It is an impossible task, but Siggurd has no choice but to try...
A Christmas Miscellany
Christmas ghosts, the true story of Good King Wenceslas, alternative Christmas tree decorations and a meeting with a certain very jolly present-giver.
A collection of twelve short readings for the twelve days of Christmas
"Short, tasty morsels, perfect for a winter snuggle by the fire"
Faces in the Shadows
Three short stories
Contains Her Long Hair Shining, The Wind Singing in the Wires and Her Pale Smile.
"will leave you haunted and wanting more"
Three short stories
Contains The Standing Stones of Erelong, A Sorcerous Mist and Slieau Whallian.
"This tale was excellent ... Recommended"
Collected fantasy short stories 1999-2011
Contains twenty-seven stories of the weird, wonderful and fantastical.
"excellent ... Kewin's imagination soars over the fantastic landscape"
Collected Science Fiction Short Stories 1999-2011
Contains seventeen SF stories originally published between 1999 and 2011.
"absolutely fantastic ... just incredible"
Collected mainstream short stories 1999-2011
Thirty-one short and very short stories originally published between 1999 and 2011.
"Well-crafted, well told short stories"
Collected short stories 1999 - 2011
The fantasy short stories from Spell Circles, the SF short stories from Eccentric Orbits and the mainstream stories from Life Cycles, collected together in one super-collection.
"Excellent ... recommended"
Jay Marston works for XOr AntiVirus, fighting malware outbreaks. A new virus starts to infect computers the world over. They defeat it, but it bugs Jay. It was too easy. Something else is going on, something much bigger.
He calls in favours from his shadowy blackhat contacts and only then does it become apparent how dangerous this particular malware threat really is...
"Brilliant writing, great premise"
Magnus is a broken-down veteran of the Basilisk war, running a bar on the Möbius Strip. Most of his customers are trying to forget their pasts. He spends his time trying to remember his.
An old friend comes seeking his help on a dangerous mission. When Magnus finds out who's really involved it's time to reach for his blaster. But then he begins to discover just how unreliable his memories of the war actually are...
"everything you could possibly want from a sci-fi short"
Screaming Machinery are a power-trio from Manchester, playing rock gigs to rapturous crowds. They're also mighty heroes, regularly saving the world with magic and sword. They are called upon when Manchester comes under dire threat. Eighteen murders take place, each a node in a vast rune drawn across the city in blood. Something very large and powerful is coming through and it's up to Screaming Machinery to try and stop it...
"high octane urban fantasy that's crying out to be a series"
Live from the Continuing Explosion
A terrorist sets off a bomb in New York's Grand Central Station. But this is no ordinary explosion. Everybody nearby is caught within a bubble of space-time in which time grinds almost to a halt. Kirsten Campbell escapes the blast but her twin brother is caught inside. She can do nothing but watch him there, frozen, as she ages. Meanwhile the explosion, and then Kirsten herself, become the focus for cataclysmic change the world over.
"Affecting, chilling scifi... depth enough for drowning"
For the people who live in the vast, uncharted halls of the Museum, the world is changing. The Great Beetles escape their gold and crystal display cabinet and begin to colonise the other rooms. Facing oblivion, one person suggests the impossible. To escape the unending halls and go outside. No one knows if such a thing is possible, if there even is an outside. But soon there is little choice but to try...
"A lesson in brilliant storytelling"
Seek Alternative Route
Slaughtered Pig is an ageing punk, the singer with grindcore band Catharsis. Buckley is a stressed-out company executive, late for yet another meeting.
When the two meet in a traffic jam on the motorway they know they’re going to hate each other. But they discover they have more in common than either expected...
"a literary gem of mid-life catharsis and existential angst"
Many other short stories and poems are available in magazines. Full list here.